Special update for today! I didn’t get to do the scary video I had planned for this week. Instead I have released a Halloween Edition of Squiggly! It features different graphics and music, but no game play changes. Enjoy and Happy Halloween everyone! The game can be played here >>>Squiggly Beta 2.0 Halloween Edition
This is a clone of the board game RoboRally, made in Unity. I had to code it for a group class project. Major thanks to my brother, Christoper Wright, and special thanks to Ryan Lloyd. And thanks to everyone else involved who actually did stuff for this game.
To play, each player selects 5 program cards. Once everyone has chosen, all the robots move on the board according to the cards selected. In order to win, you can either land on the blue checkpoint in the center of the board, activate the red button to trigger a countdown to kill the other robots, or if the other lose all of their lives. If you want to increase or decrease the size of the game window, look for a tiny icon below the player that almost looks invisible.
The game is not completely finished and I don’t plan to work on it any further. There are still some bugs and other things missing.
Squiggly Beta ver2.0 is out now!! Play the updated version of my game with new graphics and levels >>> http://fav.me/d7hmuvk
This is just an Easter update of my Squiggly game! Feel free to try it here: Squiggly Beta v1.1 Easter Edition